I’ve released the free game nearly three weeks ago and made several small improvements since then. The German translations are done, I’ve compressed all the images so the whole APK file size shrinked from 1.6mb to about .85mb.
The success so far isn’t that great – so far 21 downloads have happened. Not really much I’d say. At least it’s rated high and the feedback is quite positive.
This morning, my admob campaign has started for showing ads for my game – I have invested 50$ for trying out how it’ll perform, but so far, it hasn’t triggered any further downloads. Via my youtube account, I can check how many times my promotion video was played back on mobile devices – it’s been accessed 13 times, also not very much at all.
I’ll be posting more accurate numbers after the admob campaign has finished in about 5 days, summarizing what I think about it.